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Quacks: Fortune Teller — yank it or keep it

R
@ruleslawyerRick · 1mo · 3429 views

Our group is split between 'Fortune Teller is hilarious' and 'Fortune Teller is a war crime.' Last week it nuked someone's pot at the worst moment and they started googling prices for a second copy out of spite.

Rules-wise I think we're playing it right — the arguments are about whether it's healthy for the meta, not timing.

Do you run it raw, ban it, or nerf it somehow? I'm not asking for permission to be salty, I'm asking what keeps Quacks fun across repeated plays.

Also if there's an official clarification thread somewhere for edge cases with other white chips, link a brother up. I've seen three different interpretations at meetups.

6 Replies

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@dicechuckerDan 1mo

Keep. chaos is the point. if you wanted chess play chess

S
@sarah_plays 1mo

We remove it for new players first game only. then they choose pain voluntarily

T
@tableflip_tom 1mo

fortune teller made me pull 6 whites once. i saw god. he said 'git gud'

N
@newbie_nora 1mo

whats fortune teller is that an expansion thing

R
@ruleslawyerRick 1mo

@newbie_nora its in the herb witches expansion set. special chip with spicy timing

Q
@quietgamer 1mo

house rule: reroll once per night if someone is tilted. keeps marriages intact